9/13/2023 0 Comments Bulletstorm pc split screen![]() ![]() What have always been annoyances to be dealt with in this genre become potential buckets of points depending on how you play, and it's around the time you collect your second of many guns that the real depth of "Bulletstorm" starts to become clearer- that simply killing someone is practically the most disappointing thing you can do. While fairly straightforward (do X, get Y-points, with increasing rewards for more complex kills and first-time attempts, more points allow you to purchase upgrades and ammo), the application of what is essentially action-game logic to an FPS dramatically changes the way something as basic as dealing with enemies is viewed. The game introduces its basics fairly quickly- within the first half-hour or so you become acquainted with your standard carbine, your primary methods of interaction (a kick, Mega Man-esque power slide and a leash that functions like Scorpion's harpoon from "Mortal Kombat"), and the Skillshot system that ultimately ties everything together.Īs much as I'm simplifying things here, there really isn't enough that can be said for the Skillshots as the game's major area of distinction. ![]() In some ways its closest analogue isn't "Doom" or "Serious Sam" or even "Duke Nukem," but the long-running Comedy Central cartoon "South Park" toilet humor and fart jokes serving as the outer shell for some of the most genuinely intelligent writing in the medium, and a similar attitude for "Bulletstorm" is more than likely to throw off gamers who consider themselves above such things. By and large, "Bulletstorm" is a thinking player's FPS wrapped up in a veneer of sophomoric stupidity. The face of "Bulletstorm"- a raucous, mindless shooter full of dick jokes and gratuitous cursing- is certainly not inaccurate, but to take the entire product at face value is only doing yourself a disservice. Most notably, this includes the actual release of the longest running joke in the industry in "Duke Nukem Forever," but the charge is led by PCF's second-ever title, "Bulletstorm."Īnd while it'd be unprofessional of me to call it my Game of the Year 2011 this early, I have to say I haven't been this utterly in love with everything a game has been in nearly every respect since "Bayonetta." ![]() ![]() Gone are the sweeping, open vistas and outlandish weapons of "Serious Sam," or even the colorful character designs of "Team Fortress 2"- Military shooters have dominated the landscape, and even with the occasional piece of genuine excellence like "Bioshock," "Portal" or even "Modern Warfare 1," the genre's metaphorical landscape is cluttered with gritty, overly serious titles itching for a piece of "Call of Duty's" online-multiplayer supremacy.īut while the now-usual suspects are still rearing their ugly heads this year, the wacky FPS is finally making a comeback. It's been about seven years since "Painkiller," Polish developer People Can Fly's last game debuted to critical acclaim but lackluster sales, and in that time the First-Person Shooter has undergone a considerable shift. Platform: Xbox 360/ Playstation 3/ PC/ Steam ![]()
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